Decimal Operations
The below QQI BINGO © gives your class a selection of answers to fill in their bingo grids. Once they have filled their grids, you reveal one question at a time, and students cross off the answers if they have them. The first to get a line or a full house calls "BINGO" and wins.
You can select a choice of one, two, or three decimal places for the questions, as well as choosing the mixed option, which will randomly set each number to a one of these choices.
You can then choose whether the numbers will be purely decimals, have an integer part to them or be one of each.
Finally, select the operation you wish to use.
If you wish to make the activity slightly easier (particularly for multiplcation and division), then by selecting Yes you can make one of the numbers always a whole number.
After the students have answered the question, you can reveal the answer.
You can select a choice of one, two, or three decimal places for the questions, as well as choosing the mixed option, which will randomly set each number to a one of these choices.
You can then choose whether the numbers will be purely decimals, have an integer part to them or be one of each.
Finally, select the operation you wish to use.
If you wish to make the activity slightly easier (particularly for multiplcation and division), then by selecting Yes you can make one of the numbers always a whole number.
After the students have answered the question, you can reveal the answer.
Ideas for Teachers
This is a classic bingo activity, where students choose the answers to fill in their grid (either 3 by 3 or 4 by 4). Then questions are shown one at a time and if a student has the answer in their grid they cross it off. The winner is the first to cross off all their answers and call BINGO. Students love this game, and can be used to start or end a lesson.
This is a classic bingo activity, where students choose the answers to fill in their grid (either 3 by 3 or 4 by 4). Then questions are shown one at a time and if a student has the answer in their grid they cross it off. The winner is the first to cross off all their answers and call BINGO. Students love this game, and can be used to start or end a lesson.
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