Welcome to Interactive Maths
50 Great Activities for Any Classroom written by myself is now available to purchase via the Purchasing Options page.

www.interactivemaths.com is a site filled with computer based resources for use in the mathematics classroom. The main family of resources are the QuickQuestion Interface family, which produce random questions in a variety of different settings. Some of these are for use on the interactive whiteboard, others for use by students individually. There are also other interactive resources for students to make use of in learning mathematics, which make use of Autograph and GeoGebra.
Thanks for the support from Mr Barton, with this Web Whizz video being all about interactivemaths.com. 
I do not charge for the use of any of the resources made available on www.interactivemaths.com. They take a long time to produce, and if you find them useful, then making a donation would help with the running costs of the sight.

The Activities
There are several types of interactive activities on the site as detailed below. In the titles of the pages I will include the relevant letter code for the type of activity contained on that page (invariably there is no more than one type of activity on any single page).
There are several types of interactive activities on the site as detailed below. In the titles of the pages I will include the relevant letter code for the type of activity contained on that page (invariably there is no more than one type of activity on any single page).
The QQI activities are the main resource created for www.interactivemaths.com. They are designed to generate random questions on the appropriate topic, whilst also giving lots of flexibility as to the options you choose, hence making them usable with a whole range of abilities. They are designed to be used at the front of the class, ideally with MiniWhiteboards, to quickly ascertain the level of understanding of each student in the room before being able to move on. They also give the correct answer to the question they produce, allowing students to receive instant feedback as to whether they were correct or not. Many of these activities run using Flash Player, but I am in the process of upgrading them so that they run on any device in any browser.

The 10QQI activities run on a similar basis to the original QQI activities, but instead of producing a single question at a time, they generate 10 random questions on the given topic. With the same options, these are ideal for students to revise important skills, and make a great starter to recap prior knowledge. They can also be set as a homework, as students must enter their answers and then have them checked. They could then "print screen" their completed answers and stick it in their book or email it to you to check. They are selfmarking, so they are also a great way for students who are struggling with a particular topic to get some extra practice. As with the QQI activities, most currently use Flash Player, but I am in the process of updating them to work on any device.

The QQI Count Down activities use a similar engine to the QQI and 10QQI activities, but they produce one question at a time, and give you a set amount of time to answer the question before the next question appears replacing the previous one. They have the same options as the other activities, along with choosing how many questions you would like, and how long each should appear for. These are ideal as starters to lessons as the students have to focus immediately to answer the questions in the time frame. Get students to write down the answers to the questions in the books, and at the end, the questions and correct answers are revealed to the class so they can check how they did.

QQI Relay ©

The QQI Relay activities use a similar engine to the QQI and 10QQI activities, but they produce one question at a time, and you must input the correct answer before being able to proceed to the next question. You are awarded points depending on how many attempts it takes you to answer each question, and at the end you are given a summary of the questions, answers, points and time taken for each question. This can be used to create a competition, getting students to answer a set of randomly generated questions, with the winner being the one with the most points when the time runs out (and using the time in case of a draw).

QQI BINGO ©

The QQI BINGO activities generate random questions for a bingo game. They first show a grid of all the answers for students to choose from to fill their grids. Then one question appears at a time in a random order. Students answer the question and if they have the answer in their grid they cross it off. You then ask for the answer, before revealing it. The first student to get a line of crossed answers calls "BINGO", and then you can play for a full house as well. At the end all the questions and answers are shown in a grid in the order they appeared.

QQI Worksheets ©

The QQI Worksheets are the newest member of the QQI family. Unlike the other activities these produce items that are designed to be printed to give to students. There are five different types of activity that these produce: Worksheets; Treasure Hunts; Odd One Outs; Codebreakers; Matching Games. Each is produced given the same selection of options as for the other activities, and are generated in a printer friendly format with answers ready prepared. These can then be saved as a PDF or printed straight out for use in class.

Autograph Activity (AGG)

These are interactive activities using the Autograph Player. You do not need to have Autograph installed on your computer to use them, however you do need to install the Autograph Player Plugin for your browser (available for free on the Autograph website). These are great for getting pupils to investigate various properties but are limited in that users can not add anything to the Activity. I will always provide the original Autograph file at the bottom of the page, so you can download and edit to suit your needs better if needed.

GeoGebra Activity (GGB)

As with the Autograph Activities, these give students the power to play with the ideas they are investigating in a practical way. Great for even deeper exploration, as you can then get them to create their own versions of the activities on the free GeoGebra online applet. Note: this runs on Java, so you will need to have Java installed on your machine to use these activities (available for free at java.com).

Using educreations, I am creating a series of short videos to demonstrate how to answer certain questions. These videos will cover a mixture of basic principles and how to answer the "simple" questions, and also some worked examples of how you could tackle other more substantial problems using your mathematical knowledge. The videos run in the window, and can be enlarged to full screen.

Excel Spreadsheet Activity (XLS)

Excel is a very powerful tool for a mathematician, and I have provided a few spreadsheets that calculate various things. These provide great opportunities to get the students working on Excel to create a similar program, and to start thinking about how computers can help us with everyday mathematics.

Downloadable Resources

The idea of this site is not to provide a huge amount of downloadable resources (if you are looking for these then take a look at my links page). However, there are certain resources that fit in with a particular activity that I might decide to make available, and feel free to download these. I also have several resources available to download from TES. There is also a Templates page that has several downloadable templates for a variety of topics.

I hope that you will find this website useful, and if you have any suggestions for ideas then please feel free to contact me.
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